Gaming is the mass medium of the 21st century. We've soared past the early days of Tetris and Pac-Man to multiplayer games designed to solve complex scientific and social problems. The stereotype of the gamer as a solitary creature still has a lot of hold in modern culture. Think of the word "gamer" and you start to imagine a caricature of a teenage geek, holed up in his bedroom, subsisting on snack food and ignoring his hygiene and social life, fixated on his favorite game. Players meet online to compete and form teams, swapping strategies and banter over voice chat.
Infrastructure built to win
Delivering smoother player experiences
Learn how to globally deploy and scale to 1M players in less than 10 minutes. Register to download this report. Game Servers takes the pain out of managing your global game server infrastructure, so you can focus on creating great games faster, without increasing complexity or compromising on performance. Game Servers fully manages Agones , an open source game server management project that runs on Kubernetes. Automatically scale your fleet for daily peaks, game events, or content drops, and easily manage multiple versions of your game server code. Automate fleets of game servers across multiple Agones clusters, schedule scaling events, and monitor the health of your fleets using familiar tools like Terraform.
Reach players closer to their actual regional locations with the addition of six new regions from 15 to 21 , while getting up and running faster from simpler fleet management. Read the blog announcement ». Amazon GameLift is a dedicated game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games. GameLift provides dedicated, reliable game servers for seamless gameplay experiences with minimal latency while maximizing cost savings. Leveraging EC2 compute capacity, 21 regions, and 60 instance types, GameLift offers the most elastic, global scalable service for computing. Learn more ». Autoscale with FlexMatch to meet player demand and connect up to players in a single game session on the lowest latency server instance available. GameLift caters to you, whether you want everything the service has to offer or only specific modular pieces.
Multiplay is the most resilient multicloud server hosting and matchmaking platform, for smooth gameplay. Multiplay removes the complexity of creating and operating back-end technology and infrastructure, so you can focus on creating an engaging player experience. The cloud scales with demand, able to support even the largest games. Integrated with major public clouds and over data centers, the multicloud approach is designed for resilience and performance at scale. Quality of Service QoS locates the optimum region for match connectivity. No more downtime! Flexible, dynamic, scalable.